What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author :
Publisher : Macmillan
Total Pages : 233
Release :
ISBN-13 : 9781466886421
ISBN-10 : 1466886420
Rating : 4/5 (20 Downloads)

Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.


What Video Games Have to Teach Us About Learning and Literacy. Second Edition Related Books

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 233
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

DOWNLOAD EBOOK

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say s
Good Video Games + Good Learning
Language: en
Pages: 212
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2007 - Publisher: Peter Lang

DOWNLOAD EBOOK

Textbook
Good Video Games and Good Learning
Language: en
Pages: 167
Authors: James Paul Gee
Categories: Computer games
Type: BOOK - Published: 2013 - Publisher:

DOWNLOAD EBOOK

ECGBL 2022 16th European Conference on Game-Based Learning
Language: en
Pages: 842
Authors: Conceição Costa
Categories: Education
Type: BOOK - Published: 2022-10-06 - Publisher: Academic Conferences and publishing limited

DOWNLOAD EBOOK

Culturally Relevant Teaching
Language: en
Pages: 130
Authors: Megan Adams
Categories: Education
Type: BOOK - Published: 2017-05-08 - Publisher: Rowman & Littlefield

DOWNLOAD EBOOK

This edited volume includes chapters covering multiple areas of literacy education: inclusive education, early childhood education, elementary education, middle