Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds
Author :
Publisher : Springer Science & Business Media
Total Pages : 281
Release :
ISBN-13 : 9789460913297
ISBN-10 : 9460913296
Rating : 4/5 (96 Downloads)

Book Synopsis Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds by : L.A. Annetta

Download or read book Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds written by L.A. Annetta and published by Springer Science & Business Media. This book was released on 2011-07-22 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas and think critically about these issues, has never been greater. There is growing appreciation across the broader education community that educational three dimensional virtual learning environments are part of the daily lives of citizens, not only regularly occurring in schools and in after-school programs, but also in informal settings like museums, science centers, zoos and aquariums, at home with family, in the workplace, during leisure time when children and adults participate in community-based activities. This blurring of the boundaries of where, when, why, how and with whom people learn, along with better understandings of learning as a personally constructed, life-long process of making meaning and shaping identity, has initiated a growing awareness in the field that the questions and frameworks guiding assessing these environments should be reconsidered in light of these new realities. The audience for this book will be researchers working in the Serious Games arena along with distance education instructors and administrators and students on the cutting edge of assessment in computer generated environments.


Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds Related Books

Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds
Language: en
Pages: 281
Authors: L.A. Annetta
Categories: Education
Type: BOOK - Published: 2011-07-22 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas
Serious Educational Game Assessment
Language: en
Pages: 0
Authors: Leonard Annetta
Categories:
Type: BOOK - Published: 2011 - Publisher:

DOWNLOAD EBOOK

Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education
Language: en
Pages: 357
Authors: Kennedy-Clark, Shannon
Categories: Education
Type: BOOK - Published: 2014-04-30 - Publisher: IGI Global

DOWNLOAD EBOOK

The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education.
Leadership and Personnel Management: Concepts, Methodologies, Tools, and Applications
Language: en
Pages: 2308
Authors: Management Association, Information Resources
Categories: Business & Economics
Type: BOOK - Published: 2016-02-17 - Publisher: IGI Global

DOWNLOAD EBOOK

################################################################################################################################################################
Gamification: Concepts, Methodologies, Tools, and Applications
Language: en
Pages: 2250
Authors: Management Association, Information Resources
Categories: Computers
Type: BOOK - Published: 2015-03-31 - Publisher: IGI Global

DOWNLOAD EBOOK

Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and p