How to Be a Gurps GM

How to Be a Gurps GM
Author :
Publisher : Steve Jackson Games
Total Pages : 76
Release :
ISBN-13 : 1556348088
ISBN-10 : 9781556348082
Rating : 4/5 (82 Downloads)

Book Synopsis How to Be a Gurps GM by : Warren "Mook" Wilson

Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!


How to Be a Gurps GM Related Books

How to Be a Gurps GM
Language: en
Pages: 76
Authors: Warren "Mook" Wilson
Categories: Games & Activities
Type: BOOK - Published: 2017-07-24 - Publisher: Steve Jackson Games

DOWNLOAD EBOOK

The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastere
GURPS Lite
Language: en
Pages: 34
Authors: Sean Punch
Categories: Games & Activities
Type: BOOK - Published: 2000 - Publisher:

DOWNLOAD EBOOK

GURPS For Dummies
Language: en
Pages: 434
Authors: Adam Griffith
Categories: Games & Activities
Type: BOOK - Published: 2006-03-06 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Let the adventure begin with this straightforward guide to GURPS! This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System)
Gurps Fantasy
Language: en
Pages: 0
Authors: Steve Jackson Games
Categories: Games & Activities
Type: BOOK - Published: 2004-10 - Publisher: Steve Jackson Games

DOWNLOAD EBOOK

Fantasirollespil.
GURPS Martial Arts
Language: en
Pages: 0
Authors: C. J. Carella
Categories: Fantasy games
Type: BOOK - Published: 1996-02 - Publisher: Steve Jackson Games

DOWNLOAD EBOOK

-- A "sleeper" worldbook that has just continued to sell and sell. -- Martial arts are applicable to every sort of campaign...fantasy, SF, or modern! -- Detaile