Gamification in Learning and Education
Author | : Sangkyun Kim |
Publisher | : Springer |
Total Pages | : 164 |
Release | : 2017-09-19 |
ISBN-13 | : 9783319472836 |
ISBN-10 | : 3319472836 |
Rating | : 4/5 (36 Downloads) |
Download or read book Gamification in Learning and Education written by Sangkyun Kim and published by Springer. This book was released on 2017-09-19 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.