Elements of Game Design
Author | : Robert Zubek |
Publisher | : MIT Press |
Total Pages | : 251 |
Release | : 2020-08-18 |
ISBN-13 | : 9780262362870 |
ISBN-10 | : 0262362872 |
Rating | : 4/5 (72 Downloads) |
Download or read book Elements of Game Design written by Robert Zubek and published by MIT Press. This book was released on 2020-08-18 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.