Classical Antiquity in Video Games

Classical Antiquity in Video Games
Author :
Publisher : Bloomsbury Publishing
Total Pages : 294
Release :
ISBN-13 : 9781350066656
ISBN-10 : 1350066656
Rating : 4/5 (56 Downloads)

Book Synopsis Classical Antiquity in Video Games by : Christian Rollinger

Download or read book Classical Antiquity in Video Games written by Christian Rollinger and published by Bloomsbury Publishing. This book was released on 2020-01-09 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.


Classical Antiquity in Video Games Related Books

Classical Antiquity in Video Games
Language: en
Pages: 294
Authors: Christian Rollinger
Categories: Games & Activities
Type: BOOK - Published: 2020-01-09 - Publisher: Bloomsbury Publishing

DOWNLOAD EBOOK

From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volum
Ancient Greece and Rome in Videogames
Language: en
Pages: 241
Authors: Ross Clare
Categories: Games & Activities
Type: BOOK - Published: 2021-06-03 - Publisher: Bloomsbury Publishing

DOWNLOAD EBOOK

This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It foc
Classical Antiquity in Video Games
Language: en
Pages: 296
Authors: Christian Rollinger
Categories: Civilization, Classical, in video games
Type: BOOK - Published: 2020 - Publisher:

DOWNLOAD EBOOK

"From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volu
Classical Antiquity in Heavy Metal Music
Language: en
Pages: 273
Authors: K. F. B. Fletcher
Categories: History
Type: BOOK - Published: 2019-10-03 - Publisher: Bloomsbury Publishing

DOWNLOAD EBOOK

This book demonstrates the rich and varied ways in which heavy metal music draws on the ancient Greek and Roman world. Contributors examine bands from across th
Playing with the Past
Language: en
Pages: 493
Authors: Matthew Wilhelm Kapell
Categories: Social Science
Type: BOOK - Published: 2013-10-24 - Publisher: Bloomsbury Publishing USA

DOWNLOAD EBOOK

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the P