GPU-Based Interactive Visualization Techniques
Author | : Daniel Weiskopf |
Publisher | : Springer Science & Business Media |
Total Pages | : 318 |
Release | : 2006-10-13 |
ISBN-13 | : 9783540332633 |
ISBN-10 | : 3540332634 |
Rating | : 4/5 (34 Downloads) |
Download or read book GPU-Based Interactive Visualization Techniques written by Daniel Weiskopf and published by Springer Science & Business Media. This book was released on 2006-10-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.