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Basic Game Design and Creation for Fun & Learning
Language: en
Pages: 320
Authors: Nanu Swamy
Categories: Computers
Type: BOOK - Published: 2006 - Publisher:

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Provides step-by-step instructions on creating computer games without any programming skills.
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
An Architectural Approach to Level Design
Language: en
Pages: 474
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press

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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
The Art of Game Design
Language: en
Pages: 522
Authors: Jesse Schell
Categories: Art
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Educational Game Design Fundamentals
Language: en
Pages: 479
Authors: George Kalmpourtzis
Categories: Computers
Type: BOOK - Published: 2018-07-11 - Publisher: CRC Press

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Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educationa