Related Books
Language: en
Pages: 320
Pages: 320
Type: BOOK - Published: 2006 - Publisher:
Provides step-by-step instructions on creating computer games without any programming skills.
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Language: en
Pages: 474
Pages: 474
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Language: en
Pages: 479
Pages: 479
Type: BOOK - Published: 2018-07-11 - Publisher: CRC Press
Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educationa