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Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, fina
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Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the
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Assuming that the reader has a basic understanding of C/C++ or Java, this book describes the importance and origins of the Web as well as the existing browsers