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Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertainment. Games h
Making Sense of Virtual Risks
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Along with the rise of digital games over the past decades came an increased interest for using games for other purposes than entertainment. Although a few succ
Games and Learning Alliance
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This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2
Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare
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"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of
The Routledge Companion to Games in Architecture and Urban Planning
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Authors: Marta Brković Dodig
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The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game