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Language: en
Pages: 210
Pages: 210
Type: BOOK - Published: 2013-01-31 - Publisher: Jason Brownlee
This book contains a total of 22 exclusive interviews on the making of start-of-the-art mobile game engines for Apple and Android devices as well as the web. In
Language: en
Pages: 753
Pages: 753
Type: BOOK - Published: 2011-08-31 - Publisher: Springer Science & Business Media
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed real
Language: en
Pages: 724
Pages: 724
Type: BOOK - Published: 2009 - Publisher: IGI Global
"This multiple-volume publication advances the emergent field of mobile computing offering research on approaches, observations and models pertaining to mobile
Language: en
Pages: 204
Pages: 204
Type: BOOK - Published: 2012-07-31 - Publisher: Jason Brownlee
This book contains a total of 38 must-read interviews on the making of mobile games using 15 modern game engines. In this book you'll hear how hired guns and in
Language: en
Pages: 586
Pages: 586
Type: BOOK - Published: 2007 - Publisher: IGI Global
The "Encyclopedia of Mobile Computing and Commerce" presents current trends in mobile computing and their commercial applications. Hundreds of internationally r