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Making Games for the NES
Language: en
Pages: 244
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2019-08-08 - Publisher: Puzzling Plans LLC

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Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play b
The NES Encyclopedia
Language: en
Pages: 274
Authors: Chris Scullion
Categories: Games & Activities
Type: BOOK - Published: 2019-03-30 - Publisher: Casemate Publishers

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A comprehensive, colorful guide to every game ever released on the classic Nintendo Entertainment System. One of the most iconic video game systems, the NES is
Making 8-bit Arcade Games in C
Language: en
Pages: 228
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2017 - Publisher: Puzzling Plans LLC

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With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C pro
Making Games for the Atari 2600
Language: en
Pages: 244
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2016-12-22 - Publisher: Puzzling Plans LLC

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The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cy
Retro Gaming Hacks
Language: en
Pages: 568
Authors: Chris Kohler
Categories: Games & Activities
Type: BOOK - Published: 2005-10-12 - Publisher: "O'Reilly Media, Inc."

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Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder hi