3D Game Environments

3D Game Environments
Author :
Publisher : CRC Press
Total Pages : 399
Release :
ISBN-13 : 9781136141584
ISBN-10 : 1136141588
Rating : 4/5 (88 Downloads)

Book Synopsis 3D Game Environments by : Luke Ahearn

Download or read book 3D Game Environments written by Luke Ahearn and published by CRC Press. This book was released on 2008-05-05 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.


3D Game Environments Related Books

3D Game Environments
Language: en
Pages: 399
Authors: Luke Ahearn
Categories: Art
Type: BOOK - Published: 2008-05-05 - Publisher: CRC Press

DOWNLOAD EBOOK

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models
3D Game Textures
Language: en
Pages:
Authors: Luke Ahearn
Categories: Adobe Photoshop
Type: BOOK - Published: 2021 - Publisher:

DOWNLOAD EBOOK

3D Game Art
Language: en
Pages: 434
Authors: Luke Ahearn
Categories: Computers
Type: BOOK - Published: 2001 - Publisher: Coriolis Group Books

DOWNLOAD EBOOK

Creating computer games using Genesis 3D (computer-game development studio) software.
3D Game Environments
Language: en
Pages: 362
Authors: Luke Ahearn
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: CRC Press

DOWNLOAD EBOOK

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a va
Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

DOWNLOAD EBOOK

Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr